BOOK – Strategy for a Networked World (Ramírez & M

The exercise was created 2026-01-07 by vonthax. Question count: 20.




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  • Strategy designs how value is created across interacting actors VCS
  • Value does not exist before use use-value
  • Value is created through interaction over time interaction
  • Strategy shifts focus from firms to systems system-level
  • The CRANE model structures reframing work CRANE
  • Strategy involves reframing business logic reframing
  • Value chains are insufficient in networked contexts limitation
  • Actors perform roles within systems roles
  • Offerings organize interaction rather than deliver products offering
  • Configuring offerings define system logic configuring
  • Supporting offerings enable actor interaction supporting
  • Strategy enables or relieves actors enable, relieve
  • Underutilized resources signal opportunity dormant assets
  • Scenario planning explores contextual uncertainty contextual
  • Strategic options emerge through design emergence
  • Initial VCS designs are often wrong fallibility
  • Value becomes visible only in practice in-use
  • Old and new systems must coexist coexistence
  • Strategy realization is socially negotiated negotiation
  • Advantage depends on system configuration configuration

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Shared exercise

https://spellic.com/eng/exercise/book--strategy-for-a-networked-world-ramirez-m.12833881.html