MR*2 Video Game Addiction

The exercise was created 2021-03-22 by veronika_frandberg. Question count: 23.




Select questions (23)

Normally, all words in an exercise is used when performing the test and playing the games. You can choose to include only a subset of the words. This setting affects both the regular test, the games, and the printable tests.

All None

  • experience uppleva
  • addiction beroende
  • although även om
  • yet ännu
  • disorder åkomma
  • evidence bevis
  • facing står inför
  • severe allvarliga
  • consequences konsekvenser
  • associated with som hör ihop med
  • compulsive tvångsmässigt
  • complex komplicerad
  • audience publik
  • challenges utmaningar
  • rather hellre
  • hang out umgås med
  • obligations skyldigheter
  • estimate gissa
  • exhibit uppvisa
  • behaviours beteenden
  • neglect vara likgiltig inför
  • probably förmodligen
  • certainly verkligen

All None

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Shared exercise

https://spellic.com/eng/exercise/mr2-video-game-addiction.10358939.html

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